Currently, only 1,2% of diabetics that have a smartphone use a diabetes app. Until 2018 the share will rise to 7,8% globally

Mobile apps to support diabetes patients are currently only used by 1,2% of the target group (2013). Although the market penetration will grow to 7,8% by 2018, the market potential is not yet exhausted. Diabetes has become a global epidemic with significant impact on the society and the economy in a country. Last year (2013) 382M people around the world were estimated to suffer from diabetes. By 2035, the number of people with diabetes is expected to reach 592M (IDF Diabetes Atlas, 6th edition).

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Mobile applications promise to play an invaluable role in assisting people who suffer from diabetes to empower them to better manage their condition and as a consequence reduce healthcare costs. Mobile apps can aid in the daily management of diabetes by supporting behaviour changes, facilitating communication and easing the hassle of keeping track of all relevant parameters that have an influence on the disease.

The addressable target group for diabetes apps are diabetics that have a smartphone or tablet. research2guidance estimates in a new report “Diabetes App Market Report 2014” the addressable market to raise to 310M diabetics globally.

 

 

Based on the value mobile apps can have and the size of the addressable market, diabetes apps are being constantly rated in our yearly mHealth app market surveys as the therapeutic area with the highest business potential for mHealth apps (76% of mHealth app publishers).

Currently diabetes apps are not meeting the expectations of app publishers, healthcare professionals and diabetic patients. The acceptance rate and usage of diabetes apps within the target group is low.

By the end of 2013, only 1,2% of the diabetics with a capable device use a diabetes app (1,6M users). The main reason is that the majority of today’s 1.100 diabetes apps do not meet best practice standards. Apps still rely to a great extent on manual input of e.g. test results. Interoperability with existing glucose meters and health & fitness apps to import blood sugar test, activity and food intake data is only an exception. Only a few diabetes apps take care of the important motivational aspect of diabetes management by using gamification elements, a supporting design as well as communication features to get feedback from friends and the physician.

Another reason is that traditional healthcare payers have not started yet to integrate diabetes apps into their reimbursement schemes. In their view the quality of the numerous existing clinical studies is not good enough to justify the expenditure.

Over the course of the next five years the market environment for diabetes apps will improve. The usage of diabetes apps within the addressable market will reach 7,8% in 2018. 24M people will actively use a diabetes app to manage their health condition. The main factors that will drive the penetration rate for diabetes apps within the target group are:

  1. The ongoing growth of people with diabetics that are addressable with an app.
  2. The changing of the role of mobile apps. From a stand-alone product to a bundle product, that leverages the app as a tool to sell devices (e.g. plug-in glucometers and wearable sensors) and services (e.g. remote monitoring and consultation).
  3. An ongoing increase of the total supply of apps and of apps that adapt best practice elements for diabetes apps.
  4. The beginning of the reimbursement of diabetes apps costs by traditional payers in countries with high yearly treatment costs for a diabetic patient.

The next five years will raise the diabetes app market to a new level. The chances for a major market breakthrough have improved.

This summary is based on the results of the “Diabetes App Market Report 2014”. The report includes a comprehensive market analysis of the diabetes app market from 2008 to 2018.

Your feedback and comments are highly welcome. Tell us about your experience with diabetes apps.

 


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  1. Timetracking is a constant problem – Quickbooks got rid of their app in 2012,
    forcing users to go to the online system for an accurate
    timekeeping and time billing file.